I'm Jay Ignatowski, a technical game designer and software engineer.
Shipped a mobile action game about a Hamster Ball Wrestling League.
Developed a third-person co-op platformer with physics based gameplay.
Created a Unity Package for a unique game jam where jam entries are combined into a standalone party game.
Developed a surreal sandbox adventure game.
Unity
Unreal 5
Github
Plastic SCM
Perforce
C#
C++
Java
Python